Mobile Learning:
Computer-Mediated Museum Experiences:
- Exploring a Gallery with Intelligent Labeling
- Mobile Learning Design Guide
- Controlling Interruptions: Awareness Displays, Dabbish and Kraut, 2004
- Designing Ubiquitous Computing to Enhance Children's Interaction in Museums, Hall and Bannon, 2005
- Shaping Experiences in the Hunt Museum, a Design Case Study, Ferris et al. 2004
- Context-based Design of Mobile Applications for Museums, Raptis et al., 2005
- Revisiting the Visit: Understanding How Technology Can Shape the Museum Visit, Grinter et al., 2002
Interaction Design
...that strange new zone between medium and message. That zone we call the interface.
--Steven Johnson
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